A2: Planning

previous grades

These were my grades from the last project on the fables theme game. I plan to improve these grads massively, since I faced some struggles with attendance I couldn’t get my work to the appropriate standard I needed and it affected my work massively. I plan to hugely improve my WordPress by adding more detail and explaining my every step.

peer assessment

Informing Ideas: P

The initial research and ideas provided were presented well however there wasn’t       much reference to the brief, playtesting feedback or the research in the rest of your work.

Problem Solving: M

From what I can see on the blog, you managed to solve problems efficiently and quickly especially in terms of your models and textures.

Technical Skills: M

You’ve shown a good understanding of blender, substance painter and unreal engine through your 3D modelling, UV unwrapping and creating and importing textures

Professional Practice: P

Your blog was well organised and easy to follow however there is a lack of reflection.

Communication: M

It was very clear as to what you were making and why in the short term especially when it came to explaining how you wanted your models and textures to look however it wasn’t really clear as to how they fit the level design you were going for as there isn’t much reference to the actual level.

Overall, your work seems to have been done to a fairly good standard, with the highlights definitely being your technical skills and problem solving however the written portion is lacking certain aspects that should explain and reflect that.

This is my peer grading which I was quite happy with.

asset list:

This is my asset list which will help me over the span of the project to keep on track and to know where I’m up to with what.

mind maps

These are my mind maps for the two themes I wanted to focus on. they helped me to expand my ideas and decide easier which one I would find more fun to do. It gave me an opportunity to express my creativity and look fully into everything that could come from the briefs to not also show my skill but show my creativity and individualism.

Reference images used:

these are the mood boards i created for each theme to gain a better idea of what i might of wanted to do with each of the briefs, i thought it was best to at least have one idea for each so i could complete any of them with some form of an idea of what i wanted to do

lace – Google Slides

This is the slides i made for my idea around my brief, it explains my worries, ideas, inspiration and references images along with concept art. it explains what I want to do with my diorama well.

concept art

these are my initial sketches i had drawn up for my diorama i think this idea best suits my theme of a medieval deserted village and i think it ties in many different eye catching aspects especially with the water feature and the colours i plan to add to the selling stand.

reference images to help with the creation of my diorama:

these images helped me a lot to try gain an accurate representation of what my models and diorama had to look like for it to be able to be told what it is that I’m trying to recreate. i wanted a viewer to be able to immediately tell where and when it is located/based upon. it also hugely helped when coming towards texturing my model as it helped my mind gauge in the textures of plant life and how they should look in my setting, also another benefitting factor was the reality in the trees and plant life in what would be found in my setting in real life. i used the images to try gauge the natural placements of things when created digitally by professionals. Obviously the images were super helpful in the creation of my models and helping to figure out the shapes i wanted to go for, i took a lot of inspiration for one of my models from this image.

i loved the detailing and the shape on the roof of the selling stand and i thought it would fit really well into my environment for the sake of adding a pop of colour and fun texture.

blockout:

This is my block out I created for my diorama idea. this was just the rough blockout before i added colour to my light and added the man to show the scale of my buildings

This I show it looked after I added lights. However, as of right now I am having to redo my block out since the file was lost due to my own mistakes so this is my first version. So I will have a updated version added to my blog soon with the advanced lightings and correct background to fit my theme.

this is an updated one to my original since my first block out was deleted since i didn’t save the file properly, so that was a small learning curve to remember to save everything correctly. this is the block out i made to represent where i want everything to sit within my diorama and to help place my actual models once they are brought into unreal engine. it was a good thing to have to recreate since i realised my model wouldn’t need walls since its an open village space. i also learned i didn’t use the correct base shapes so it was an opportunity to recreate what i had needed to fix only now with a new perspective.

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